With this mod you can tweak difficulty levels on a per-mission basis, which helps with the nasty difficulty spikes in Homeworld's campaign. #Homeworld remastered collection save game location mod# It also adds some fun new variant ways to play. You can see the extensive change and features list here. It's still being actively supported, with the most recent update (at the time of writing) being on December 16th. Universal nerd-law states that if a game featuring space battles is moddable in any way, someone is going to turn it into Star Trek. Originally for classic Homeworld, Star Trek: Continuum warped over to the Remastered Collection relatively early, and has been trucking along at impulse speed ever since, with the most recent update landing in November. #Homeworld remastered collection save game location update# What you get is a massive skirmish and multiplayer sandbox covering a swarm of factions (everything from the Dominion to the Gorn, Borg and even the goatee'd mirror-universe evil Federation) across multiple time periods, and a very customisable rule-set. While geared towards multiplayer and skirmish, there is a basic single-player horde survival mode. While it's wildly unbalanced, it's a fun distraction and a test of just how hard you can push Homeworld Remastered. Expect a lot of noise and chaos as increasingly dangerous waves of enemy ships warp into the centre of the map. Every kill earns you more money, and ships are constructed instantly in this mode, so single-unit spam is a viable strategy. Flag Commander (with Secret Missions expansion) I didn't think a spaceship could look afraid until I saw over a hundred torpedoes chasing a single Klingon cruiser. There's a certain low-fi charm to the Wing Commander series and its universe of small-scale dogfights and tense capital ship encounters. #Homeworld remastered collection save game location series# Those two elements are well represented in this total conversion mod. Flag Commander might share most of Homeworld's interface, but the combat has a feel all of its own. Slower escalations in hostilities, fighters with limited travel range, carriers that are nigh invulnerable to anything but torpedo-carrying bombers (with limited ammo per deployment) and frequent opportunities to disengage and withdraw. This authenticity to the source material carries through to a fistful of single-player missions. Recreating notable battles from Wing Commander 3, this small introductory campaign has no base-building or resource gathering, just a fixed battle-group with limited resources. #Homeworld remastered collection save game location series#.#Homeworld remastered collection save game location mods#.#Homeworld remastered collection save game location Patch#.#Homeworld remastered collection save game location update#.#Homeworld remastered collection save game location mod#.
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