Really terrible controls really got on my nerves as well, with a lot of options, like the Inventory screen (I), requiring you to hold the key down to use them, despite them being clear and far away from other keys and being able to accidentally press them. In a few years I'm sure this game will hold up very well graphically on the hardware of that generation, but this game will probably be long forgotten and won't see much play at that point. Two days into playing and they released a 4GB patch that supposedly cleared up the DX12 issue, but I'm still personally stuck in that same canyon, no matter what settings I use. Molotov cocktails will really bring you down to slideshow levels of gameplay, but I found lowering everything to High and leaving off the Hairworks option made the game run at 45FPS (in 4k) or better in any situation. I'm not sure who or on what in-house rig they used to play it on Ultra settings in 4k with High motion blur but they couldn't have had a good time doing it. I've been running the game from a 1TB SSD, i7-8700k, and everyone's favorite 10-series Nvidia Titanium graphics card and this game chugs. By the way, it takes longer to change graphics settings than it does to load an actual area of the game. I was also restricted to only being able to use the Nvidia screen capture tool (which of course didn't work right away and required fiddling) because good ol' Print Screen wouldn't work, and neither would any third-party screen capture tools since the game was running in Full-screen. So now not only was I locked into 4k Full-screen, but I had to put up with forced motion blur and DirectX11. Anyone who has ever played a game that runs in a non-native resolution Full-screen knows it messes with your icons and, in the case of dual monitors, completely misaligns windows and other applications. There was no Windowed or Borderless Windowed mode, so you were stuck with your primary monitor engaged at the games resolution. Motion Blur was pre-set to High, and you could only bring it down to Low, not completely disable it. I spent a few hours fiddling with my drivers and settings until I found online that this was a very common issue, and the workaround was to shut off DirectX12 and let the game use DirectX11 instead.Īfter finally getting the crashing issue sorted, I dove further into the settings to tailor my gameplay and was met with a baffling set of options. This wasn't even just a game crashing bug, this was an entire PC freezing bug that required a physical cold reboot to get back up and running. Let's back up a little bit and talk about this issue from the beginning- As soon as I had finished installing this massive game, I was instantly stuck with a game breaking crash during the very first cutscene of the tutorial. I would definitely have liked to have finished the game, but that all depends now on the developers releasing (another) patch so I can get out of the area I am stuck in. Since I was in the middle of a stealth section, I had saved my game in the singular save slot that is available to you, effectively ending any advancement I had in the game without having to complete restart the entire thing all over again. I probably only got around 65% complete when I ran into a brick wall in the form of a completely computer freezing bug in a small canyon while finishing up a side quest. To be totally clear right up front, I didn't finish this game.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |